There's an issue with input focus that I don't have time to figure out. If you can't move, please click on the black border to the left or right of the game viewport.
P.S: After play-testing the game again a bit after the jam, I found out that after some turns (Over 20 turns by black and 20 by white, I think), you can switch indefinitely. Like I said, I want to make a post-game-jam version, and I will fix this problem in it. Please do not abuse this problem, and just do more drastic changes. About Us The JamKazam team loves music, and in particular live music. We've combined our passion for live music and technology to make it far easier for musicians to play live with each other. Submission to GMTK Game Jam 2020. Make sure to download the appropriate file based on what operating system you have. Mac OS X Jam Edition.zip 71 MB. Submission to GMTK Game Jam 2020. Unzip the download file and navigate to the folder of your operating system. I just hit 'Compile for Mac OS X' in Unity.
Made for the 2018 gmtk jam. The theme was 'GENRE but you can't MECHANIC.'
I went with 'A shooter where you can't reload', the idea being that you have to constantly loot new guns off your enemies as you only get a few bullets in each before running dry. You can also throw your empty guns at enemies, which ended up being quite overpowered.
Had some trouble getting the hang of the game engine I decided to try, but I did at least manage to get the full gameplay loop and a basic implementation of all the mechanics in. I would have liked to put in a larger variety of guns, as well as injected a bit more juice.
Happy world (itch) mac os. Engine library used: https://github.com/craftyjs/Crafty
Status | Released |
Platforms | HTML5 |
Rating | |
Author | narfolomew |
Genre | Shooter |
Tags | Game Maker's Toolkit Jam |
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Great concept, love the characters, but feels unfinished.
Shooting isn't even required in this game: Just chuck your gun at an enemy to insta-kill them, pick up their weapon, and repeat.
The controls aren't working.. Tried on 2 browsers.
WASD controls are not working ;((( I use previous version of Chrome on mac os
A good starting point for a simple, Hotline-Miami-esque shooter. Check out my reactions below:
Gmtk Jam 2021
I really like the concept. I did find I was dying a lot from not realising my gun was empty. It needs some visual/audial feedback on that.
Do thrown guns always kill enemies? Perhaps they could just stun instead?
In this challenging single player/local co-op rowing game you have to time your oar strokes to avoid obstacles and get to the beach! Be careful not to bump into any rocks or else you might get a puncture that pushes you around. If you can't get to the beach before the air pressure runs out you'll sink! (Some players use this extra push to their advantage).
Have fun rowing with the buoys!!
CONTROLS
Gmtk Game Jam Games
Begin oar stroke | Perform oar stroke | |
Left oar | A | Z |
Right oar | K | M |
The position and colour of the oar after the first key is pressed will determine the strength of the stroke. Timing the button presses differently means you push at different amounts!
Is this game single player or local co-op?
Both! The dinghy is controlled by two sets of keys on the keyboard that can either be controlled by one player or two. The levels are balanced more towards the local co-op experience so players playing it as a single player game may find it easier as you have more control over timing your strokes.
Credits
Programmer and hunk no.1 - Rory Maclennan
Animator and 3D Artist - Linus Dawson
Music and Sound Design - Kai Jenkins
Graphic Designer - George Cozens
Announcer - Thomas Jenkins
Oof sound and hunk no.2 - Hardy Nyirenda
Post Jam Update
- Fixed UI scaling issues so it should now work on most monitors
- Fixed oar stroke system and added a slight glow effect to make it slightly easier to determine the stroke strength.
- Swapped some levels around and replaced one with a newer version to try and smooth out difficulty curve
- Added better camera system so that it follows the player's horizontal position as some players were unable to see the whole level due to their screen size
Things to come!
- Accessibility options:
- Custom keybindings
- Colour blind mode
- Optional charge metres to make it easier to determine the stroke strength without relying on the change in colour
- More levels! (After refactoring the whole level system which is currently a mess lol)
- Adding a timer and award system so you can see how fast you've completed levels
- Adding water currents that push around buoys and the dinghy
This game was made in it's entirety (including music, models and animations) during the 48hour GMTK2020 game jam! This was also the first time any of us have participated in a game jam so feedback would be greatly appreciated!
Status | Released |
Platforms | Windows, macOS |
Author | Maroon Seal |
Genre | Sports |
Tags | 3D, Difficult, Game Maker's Toolkit Jam, Local Co-Op, Romance, Short, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Gmtk Jam 2020
Install instructions
Gmtk Game Jam
Windows | Unzip the folder and run the executable |
Mac OS X | Unzip the folder and run the app. As the app is currently unsigned you may be required to give it access in your security settings |
Download
Development log
Log in with itch.io to leave a comment. Sight (mreliptik) mac os.